[ INMAWVOINDI ] VL Information Displays

Es ist eine neuere Version 2023W dieser LV im Curriculum Master's programme Medical Engineering 2023W vorhanden.
Workload Education level Study areas Responsible person Hours per week Coordinating university
3 ECTS M2 - Master's programme 2. year Computer Science Oliver Bimber 2 hpw Johannes Kepler University Linz
Detailed information
Original study plan Master's programme Computer Science 2013W
Objectives Since its invention in the late twenties, television has radically shaped the 20th century. Today, we view most of our visual entertainment and professional day-to-day operations on new and innovative displays. Bulky cathode-ray tubes, for instance, mostly disappeared from our desks. They have been widely replaced by flat panels. The form-factor of home-entertainment displays, as another example, is evolving from small cubes to large planes. The maximal size of flat-panel technology is constrained by technological and applicability issues. If their limits are reached, video projectors have a great potential to continue this trend. Furthermore, small displays are continuously carried around by most of us – as part of mobile phones, personal digital assistants, navigation systems, or laptops. What will come next? What will TVs be like in another 80 years from now? Will pixels die out and turn into voxels or hogels? Will interactive 3D experiences rule out passive 2D ones? These and other questions are of particular interest - especially when considering that it is likely that most of us will yet witness this evolution. This course gives technical insights into present and future of display technologies and techniques.
Subject Basics of wave optics and geometric optics, fundamentals of light modulation, principles of holography, visual perception and display measures, basic display technologies, projection displays, projector-camera systems and techniques (including calibration and image correction), essence of stereoscopic and auto-stereoscopic displays (including parallax displays, lightfield displays and volumetric displays), functioning of computer generated holography, near-eye displays, real-time computer graphics and computer vision aspects that enable the visualization of graphical 2D and 3D content with such displays, as well as applications.
Criteria for evaluation Written exam (oral exam in exceptional cases)
Language English
Study material 1) Spatial Augmented Reality – A Modern Approach to Augmented Reality, Oliver Bimber and Ramesh Raskar, A K Peters, ISBN: 1568812302, 2005

2) Projection Displays, Edward Stupp and Matthew Brennesholtz, 2nd edition, Wiley & Sons, ISBN: 0470518030, 2008

3) Light Science, Thomas Rossing and Christopher Chiaverina, Springer, ISBN: 0387988270, 1999

4) Optik – Grundlagen und Anwendungen, D. Kühlke, Verlag Harri Deutsch, ISBN: 3817117418, 2004

5) Practical Holography, Graham Saxby, IoP Publishing, ISBN: 0750309121, 2004 6) Three-Dimensional Displays, Stephen Benton, SPIE Milestones Series, Vol. MS162, ISBN: 0819438930, 2001

7) Fundamental Techniques in Holography, Hans Bjelkhagen and John Caulfield, SPIE Milestones Series, Vol. MS171, ISBN: 0819443344, 2001

8) High-Dynamic Range Imaging , Erik Reinhard, Greg Ward, Sumanta Pattanaik, and Paul Debevec, Morgan Kaufman, ISBN: : 0125852630, 2005

9) Three-Dimensional Television: Capture, Transmission, Display, Haldun M. Ozaktas and Levent Onural, Springer, ISBN: 3540725318, 2007

10) Light and Matter: Electromagnetism, Optics, Spectroscopy and Lasers, Yehuda Benzion Band, Wiley & Sons, ISBN: 0471899313, 2006

Changing subject? No
Further information
On-site course
Maximum number of participants -
Assignment procedure Direct assignment