(*)Students will have a basic understanding of:
- Physical properties of light (generation, propagation, interaction with light and matter) (K4, K5)
- Basic principles of optics (reflective, refractive, holographic) (K4, K5)
- Components (and various types) of conventional displays (incl. light generation, light modulation) (K4, K5)
- Stereoscopic, autostereoscopic, volumetric, holographic, and light-field 3D Displays (K4, K5)
- Possibilities and limitations of projection- and near-eye displays (K4, K5)
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(*)- Basics of wave optics and geometric optics
- Fundamentals of light modulation, principles of holography
- Visual perception and display measures, basic display technologies
- Projection displays
- Projector-camera systems and techniques (including calibration and image correction)
- Essence of stereoscopic and auto-stereoscopic displays (including parallax displays
- Lightfield displays and volumetric displays)
- Functioning of computer generated holography, near-eye displays
- Real-time computer graphics and computer vision aspects that enable the visualization of graphical 2D and 3D content with such displays, as well as applications
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