Students
* can implement algorithms for encoding the media types text, images, audio and video.
* analyse the structure and methodology of common standards (e.g. Unicode, GIF, mp3, MPEG).
* use different mediatypes in an implementation project
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* Media-types (text, graphic/image, audio, video)
* compression methods (lossy and lossless)
* stand-alone multimedia systems (multimedia storage formats, synchronisation)
* networked multimedia systems (multimedia streaming, QoS principles
and methods, digital TV)
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