Inhalt

[ 921PECOPINV13 ] VL Principles of Interaction

Versionsauswahl
Workload Ausbildungslevel Studienfachbereich VerantwortlicheR Semesterstunden Anbietende Uni
3 ECTS M1 - Master 1. Jahr Informatik Gabriele Kotsis 2 SSt Johannes Kepler Universität Linz
Detailinformationen
Quellcurriculum Masterstudium Computer Science 2021S
Ziele Students are able to classify, design, develop and evaluate techniques and technologies for interaction within (pervasive) computing environments.

Theoretical knowledge will be built up along with the capabilities to work with corresponding methods and tools in interaction design, development and evaluation.

Lehrinhalte Keyboard, mouse and monitor have been the common I/O devices following the personal computing paradigm and strongly influencing our habits on how to interact with computers. Technological advances (visual computing, sensors, speech analysis and synthesis, ambient displays, etc.) are opening up a plethora of new interaction possibilities which are to be presented and discussed in this lecture in a systematic way. Basic interaction principles will be presented along with their possible implementation in hardware and software.

Beurteilungskriterien Schriftliche Klausur am Semesterende
Lehrmethoden Folienvortrag mit Beispielen an der Tafel
Abhaltungssprache Englisch
Literatur Wird zu Vorlesungsbeginn bekanntgegeben
Lehrinhalte wechselnd? Nein
Äquivalenzen INMPPVOUUIN: VO Unconventional User Interaction (3 ECTS)
Präsenzlehrveranstaltung
Teilungsziffer -
Zuteilungsverfahren Direktzuteilung