Literatur |
1) Fundamentals of Computer Graphics, Peter Shirley and Steve Marschner, A K Peters, ISBN: 1568814690, 2009
2) Transformations and Projections in Computer Graphics, David Salomon, Springer, ISBN: 9781846283925, 2006
3) Radiosity and Realistic Image Synthesis, Hanrahan and Greenberg, Morgan Kaufmann, ISBN: 0121782700, 1993
4) Image Synthesis Theory and Practice, Thalmann, Springer, ISBN: 0387700234, 1988
5) Real-Time Shading, Marc Olano, John Hart, and Wolfgang Heidrich, Peters, Wellesley, ISBN: 1568811802, 2002
6) Color Imaging: Fundamentals and Applications, Erik Reinhard, Erum Arif Khan, Ahmet Oguz Akyuz, AK Peters, 978-1568813448, 2008
7) High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting, 2nd Edition, Erik Reinhard, Greg Ward, Sumanta Pattanaik, and Paul Debevec, Wolfgang Heidrich, and Karol Myszkowski, Morgan Kaufman, ISBN: 012374914X2010, 2010
8) Color Imaging: Fundamentals and Applications, Erik Reinhard, Erum Arif Khan, Ahmet Oguz Akyuz, AK Peters, ISBN: 978-1568813448, 2008
9) GPU Gems 1-3, Fernando, Pharr, Nguyen, Addison Wesley, ISBN: 0321228324,0321335597,0321515269, 2004-2007
10) Real-Time Rendering, Akenine-Möller, Haines, and Hoffman, 3rd edition, AK Peters, ISBN: 1568814240, 2008
11) Image-Based Rendering, Heung-Yeung Shum, Shing-Chow Chan, and Sing Bing Kang, Springer, ISBN: 0387211136, 2005
12) Data Visualization: Principle and Practice, Alexandru C. Thela, AK Peters, 2008, ISBN: 978-1-56881-306-6
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14) Information Visualization: Design for Interaction, Robert Spence, Prentice Hall, ISBN: 978-0132065504, 2006
15) Proceedings and course notes of ACM Siggraph, IEEE Transactions on Graphics, IEEE Transactions on Visualization and Computer Graphics, IEEE Computer Graphics and Applications, Proceedings and course notes of Eurographics
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