Inhalt

[ 971MECOSPTU10 ] IK Game Theory

Versionsauswahl
Es ist eine neuere Version 2019W dieser LV im Curriculum Master's programme Business Informatics 2019W vorhanden.
Workload Education level Study areas Responsible person Hours per week Coordinating university
2 ECTS M1 - Master's programme 1. year Economics Franz Hackl 1 hpw Johannes Kepler University Linz
Detailed information
Original study plan Master's programme Economics 2015S
Objectives Students will learn how to analyse strategic behaviour using game theory as well as focus on examples in fields of economics and business. For example, the course will examine competition in oligopolistic markets and analyse likely (and unlikely) outcomes of this type of competition.
Subject
  • The concepts of games: players, actions, strategies, payoffs, preferences.
  • The concepts of equilibria: Nash, mixed-strategy, subgame-perfect.
  • Areas of application: Non-cooperative settings, market structure (Cournot, Bertrand, Stackelberg)
  • Other theoretical game concepts: dominance, weak dominance, backward induction, best responses
Criteria for evaluation Grading is based on:

  • the number of exercises solved
  • the quality of student solutions
Methods Take-home exercises
Language English
Study material Martin J. Osborne, 2004, An Introduction to Game Theory, Oxford University Press.
Changing subject? No
On-site course
Maximum number of participants 40
Assignment procedure Assignment according to priority