Detailinformationen |
Quellcurriculum |
Masterstudium Computer Science 2016W |
Ziele |
Keyboard, mouse and monitor have been the common I/O devices following the personal computing paradigm and strongly influencing our habits on how to interact with computers. Technological advances (visual computing, sensors, speech analysis and synthesis, ambient displays, etc.) are opening up a plethora of new interaction possibilities which are to be presented and discussed in this lecture in a systematic way. Basic interaction principles will be presented along with their possible implementation in hardware and software.
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Lehrinhalte |
Classification of UIs, interaction principles, selected I/O technologies, development methods and tools, evaluation.
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Beurteilungskriterien |
Schriftliche Klausur am Semesterende
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Lehrmethoden |
Folienvortrag mit Beispielen an der Tafel
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Abhaltungssprache |
Englisch |
Literatur |
Wird zu Vorlesungsbeginn bekanntgegeben
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Lehrinhalte wechselnd? |
Nein |
Äquivalenzen |
INMPPVOUUIN: VO Unconventional User Interaction (3 ECTS)
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