Inhalt

[ 536MLPEREIV20 ] VL Reinforcement Learning

Versionsauswahl
Workload Education level Study areas Responsible person Hours per week Coordinating university
3 ECTS B3 - Bachelor's programme 3. year Computer Science Gerhard Widmer 2 hpw Johannes Kepler University Linz
Detailed information
Original study plan Bachelor's programme Artificial Intelligence 2020W
Objectives To communicate basic knowledge and core theories relating to the field of reinforcement learning
Subject
  • Solution methods for k-armed Bandits, and their practical application
  • Formal treatment of Markov Decision Problems (MDPs)
  • Theory for solving MDPs
  • Comprehensive overview of table-based solution methods for MDPs with discrete state spaces
  • Selected approximate solution methods for MDPs with continuous state spaces
  • Outlook on the current state of the art for the approximate solution of MDPs with very large discrete state spaces and deterministic dynamics (e.g. board games such as „Chess“ and „Go“)
Criteria for evaluation
  • positive grade on the final exam
Methods
  • lectures
  • positive reinforcement of active lecture participation through rewards in the form of small chocolate treats
Language English
Study material Richard S. Sutton and Andrew G. Barto. 2018. Introduction to Reinforcement Learning (2nd. edition). MIT Press, Cambridge, MA, USA.
Changing subject? No
Corresponding lecture in collaboration with 536MLPEREIU20: UE Reinforcement Learning (1.5 ECTS) equivalent to
536MLPEREIK19: KV Reinforcement Learning (4.5 ECTS)
On-site course
Maximum number of participants -
Assignment procedure Direct assignment