Inhalt

[ 921PECOPINU13 ] UE Principles of Interaction

Versionsauswahl
(*) Unfortunately this information is not available in english.
Workload Education level Study areas Responsible person Hours per week Coordinating university
1,5 ECTS M1 - Master's programme 1. year Computer Science Gabriele Kotsis 1 hpw Johannes Kepler University Linz
Detailed information
Original study plan Master's programme Computer Science 2021S
Objectives Students are able to apply the techniques and concepts related to interaction in pervasive computing environments in selected case studies. Students will improve their skills in project-oriented design and development work in teams.
Subject Keyboard, mouse and monitor have been the common I/O devices following the personal computing paradigm and strongly influencing our habits on how to interact with computers. Technological advances (visual computing, sensors, speech analysis and synthesis, ambient displays, etc.) are opening up a plethora of new interaction possibilities which are to be presented and discussed in this lecture in a systematic way. Basic interaction principles will be presented along with their possible implementation in hard- and software. Students will work in small project teams on the prototypical implementation of specific interfaces in pervasive computing environments.
Criteria for evaluation Marking of the student projects
Methods Students will work in small project teams on the prototypical implementation of UUI solutions.
Language English
Study material See the corresponding lecture
Changing subject? No
Corresponding lecture (*)INMPPUEUUIN: UE Unconventional User Interaction (1,5 ECTS)
On-site course
Maximum number of participants -
Assignment procedure Direct assignment