Detailinformationen |
Quellcurriculum |
Masterstudium Computer Science 2016W |
Ziele |
Keyboard, mouse and monitor have been the common I/O devices following the personal computing paradigm and strongly influencing our habits on how to interact with computers. Technological advances (visual computing, sensors, speech analysis and synthesis, ambient displays, etc.) are opening up a plethora of new interaction possibilities which are to be presented and discussed in this lecture in a systematic way. Basic interaction principles will be presented along with their possible implementation in hard- and software.
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Lehrinhalte |
Students will work in small project teams on the prototypical implementation
of UUI solutions. Students will also elaborate in written exercises on the topics presented of the accompanying lecture using a wiki web.
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Beurteilungskriterien |
Marking of the student projects
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Lehrmethoden |
Students will work in small project teams on the prototypical implementation of UUI solutions.
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Abhaltungssprache |
Englisch |
Literatur |
See the corresponding lecture
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Lehrinhalte wechselnd? |
Nein |
Äquivalenzen |
INMPPUEUUIN: UE Unconventional User Interaction (1,5 ECTS)
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